A Galactic Strategy Experience
Build stations, claim hyperspace lanes, and trade resources to dominate the galaxy. A 2–6 player strategy game inspired by classic board games.
Be the first player to reach the victory point threshold (default 10). Earn points by building stations, upgrading to starbases, holding the longest hyperspace route, and playing Directive Cards.
There are 5 resources: Hydrogen, Silicon, Helium, Oxygen, and Titanium. Each sector produces one type. You collect resources when the matching number is rolled.
No resources are produced. Deploy a space pirate or activate a blockade to disrupt your opponents.
Loading...
Game is already in progress
or
Enter your player code to rejoin
or
has won!
Waiting for host to restart the game...
You are the host!
Waiting for players to join... (Min 2 players required)
Waiting for host to start the game...
Share these verbally so players can rejoin.
Skip your turn to build during the Special Build Phase.
Must discard 0 resources (over 7 when a 7 was rolled)

- has won the game!
As the host, you can restart the game or return to lobby.
You now have the longest route and gain 2 victory points!
You now hold the most blockades and gain 1 victory point!
You now command the most space pirates and gain 1 victory point!
Choose your action:
Blockade this hex?
Select one of the lost resources to steal:
Your hex has been blockaded!
The game has been suspended for up to 12 hours.
Use your resume code to rejoin from the main screen.
A resource was stolen from you!
You rolled a . Use your Ion Storm card to re-roll the dice? Resources haven't been distributed yet.
Cost: 1 of each resource
| Card | Remaining |
|---|---|
| Blockade | 10 |
| Supply Cache | 8 |
| Warp Surge | 6 |
| Ion Storm | 5 |
| Star Map | 4 |
| Trade Embargo | 3 |
| Recon | 2 |
| Sabotage | 1 |
| Quantum Tunnel | 1 |
| Cosmic Rift | 2 |
Cannot be played this turn

Roll the dice to begin